°Ó¤H±¾prt_sewb3(¤U¤ô¹D3F)
<config>
#----------------------------------------[§ðÀ»³]©w]----------------------------------------
attackAuto 2
# §ðÀ»¼Ò¦¡¿ï¾Ü(0=¤£§ðÀ»¡B1=³Q§ðÀ»®É¤ÏÀ»¡B2=¥D°Ê§ðÀ»)
attackAuto_party 1
# À°§U¶¤¤Í§ðÀ»(0=Ãö¡B1=¶})
attackAuto_followTarget 1
# À°§U©Ò¸òÀHªºª±®a§ðÀ»(0=Ãö¡B1=¶})
attackDistance 2
# ¨Ï¥ÎªZ¾¹§ðÀ»¶ZÂ÷(®æ)
attackMaxRouteDistance 20
# §ðÀ»¦æ¶i³Ì¤j¶ZÂ÷(®æ)
attackMaxRouteTime 2
# pºâ§ðÀ»©Çª«¸ô®|³Ì¤j®É¶¡(¬í)
# (®É¶¡¨ì®É·|µ¹¤©·sªº§ðÀ»¥Ø¼Ð)
attackUseWeapon 1
# ¨Ï¥ÎªZ¾¹§ðÀ»(0=Ãö¡B1=¶})
#--------------------------------------[Âê©w¦a¹Ï³]©w]--------------------------------------
lockMap prt_sewb3
# ¹ïÀ³tables/maps.txt¡A½Ð¥´¤WÂê©w¦a¹Ï¦WºÙ(¤£§t.rsw)
lockMap_x
# Âê©wx¶b®y¼Ð
lockMap_y
# Âê©wy¶b®y¼Ð
lockMap_x_rand
# ¶Ã¼Æ¼W´îÂê©wx¶b®y¼Ð(½d³ò=lockMap_x-lockMap_x_rand ~ lockMap_x+lockMap_x_rand)
lockMap_y_rand
# ¶Ã¼Æ¼W´îÂê©wy¶b®y¼Ð(½d³ò=lockMap_y-lockMap_y_rand ~ lockMap_y+lockMap_y_rand)
# (Âê©w®y¼Ð³q±`¤£¥Î³]©w¡A°£«Dn¨ì©wÂI)
lockMap_returnQuickly 1
# pºâ¸ô®|«e©¹Âê©w¦a¹Ï(¥]¬ApreferRoute)®É·|¥ý°»´úªþªñ¶ÇÂI¬O§_³q©¹Âê©w¦a¹Ï(0=Ãö¡B1=¶})
# ¡¸¦pªGµo²{·|¥dÂI(¥i¯à¶ÇÂI¥|©P¦³Àðªý¾×)½ÐÃö³¬¦¹¥\¯à
preferRoute 1
# ¨Ì·Ó°¾¦n¸ô®|«e©¹«ü©w¦a¹Ï(0=Ãö¡B1=¶})
preferRoute_teleport 1
# «ùÄòÀþ²¾ª½¨ì¶i¤J°¾¦n¸ô®|©Ò³]©w¤§°Ï¶ô½d³ò¤º(0=Ãö¡B1=¶})
# ¡¸¥²¶·¥ý¦bcontrol/pfroute.txt¤¤³]©w°¾¦n¤§¸ô®|
#--------------------------------------[Àx¦s¦a¹Ï³]©w]--------------------------------------
saveMap prt_fild05
#¦¹¬°¦a¤U¤ô¹D¥~¥d´¶©Ô
# ¹ïÀ³tables/maps.txt¡A½Ð¥´¤WÀx¦sÂI¦a¹Ï¦WºÙ(¤£§t.rsw)
saveMap_warpToBuyOrSell 1
# ·í¦Û°Ê¸Éµ¹±ø¥ó¦¨¥ß®É¬O§_¥ß§YÀþ²¾¦^Àx¦sÂI(0=Ãö¡B1=¶})
#--------------------------------------[¦Û°Ê¦æ¨«³]©w]--------------------------------------
route_randomWalk 0
# ÀH¾÷¸ô®|²¾°Ê(0=Ãö¡B1=¶})
# (Kore·|ÀH¾÷¬D¿ï¤@ӥؼÐÂI¨Ãpºâ¸ô®|)
route_randomWalk_upLeft
# «ü©w²¾°Ê½d³ò¥ª¤W®y¼Ð[®æ¦¡:X¶b®y¼Ð,Y¶b®y¼Ð]
route_randomWalk_bottomRight
# «ü©w²¾°Ê½d³ò¥k¤U®y¼Ð[®æ¦¡:X¶b®y¼Ð,Y¶b®y¼Ð]
route_randomWalk_maxRouteTime 10
# pºâÀH¾÷¸ô®|³Ì¤j®É¶¡(¬í)¡A®É¶¡¨ì®É·|µ¹¤©·sªº¥Ø¼ÐÂI
route_step 7
# ¤@¦¸²¾°Êªº¶ZÂ÷(®æ)
#-----------------------------------[¦Û°Ê§¤¤U¡B°_¥ß³]©w]-----------------------------------
sitAuto_hp_lower 0
# HP§C©ó¦h¤Ö¦Ê¤À¤ñ®É¦Û°Ê§¤¤U
sitAuto_hp_upper 0
# ª½¨ìHP°ª©ó¦h¤Ö¦Ê¤À¤ñ®É°_¥ß
sitAuto_sp_lower 0
# SP§C©ó¦h¤Ö¦Ê¤À¤ñ®É¦Û°Ê§¤¤U
sitAuto_sp_upper 0
# ª½¨ìSP°ª©ó¦h¤Ö¦Ê¤À¤ñ®É°_¥ß
sitAuto_idle 0
# µo§b¶W¹L¤@©w®É¶¡§¤¤U(0=Ãö¡B1=¶})
# ¡¸¬í¼Æ½Ð°Ñ¦Òcontrol/timeouts.txt¤¤ ai_sit_idle¡A¦pnÂ\Åu½Ð¤Å³]©w¹Lµu¬í¼Æ
shopAuto_open 0
# ¦]µo§b¦Ó§¤¤U«e¦Û°Ê¶}±ÒÅS¤Ñ°Ó©±(0=Ãö¡B1=¶})
# ¡¸¥²¶·¥ý¦bcontrol/shop.txt¤¤³]©wÂ\Åu¤§ª««~
#--------------------------------------[¦Û°ÊÀþ²¾³]©w]--------------------------------------
teleportAuto_hp 30
# HP§C©ó¦h¤Ö¦Ê¤À¤ñ®É¦Û°ÊÀþ²¾°kÂ÷
teleportAuto_sp 0
# SP§C©ó¦h¤Ö¦Ê¤À¤ñ®É¦Û°ÊÀþ²¾°kÂ÷
teleportAuto_idle 0
# ¨ì¹FÂê©w¦a¹Ï«á¡Aµo§b¹L¤[®ÉÀþ²¾(0=Ãö¡B1=¶})
teleportAuto_portal 1
# ¨ì¹FÂê©w¦a¹Ï«á¡A¬Ý¨ì¶Ç°eÂI®ÉÀþ²¾(0=Ãö¡B1=¶})
teleportAuto_search 1
# ¨ì¹FÂê©w¦a¹Ï«á¡A¨Ï¥Î¦Û°ÊÀþ²¾·j´M(0=Ãö¡B1=¶})
teleportAuto_minAggressives 2
# ³Q´X°¦¥H¤W©Çª«¦P®É§ðÀ»®É¦Û°ÊÀþ²¾°kÂ÷(0=¤£«ü©w)
teleportAuto_onlyWhenSafe 0
# ¥|©P¨S¦³¤H(¦w¥þ)®É¤~Àþ²¾¡Aµ¥«Ý¶W¹L¤@©w®É¶¡·|±j¨î¦¨¬°¦w¥þª¬ºA(0=Ãö¡B1=¶})
teleportAuto_param1 0
# ¨¤¦â³´¤J¯S®íª¬ºA¢Ï(¥Û¤Æ¡B¦Bá¡B©ü°g¡BºÎ¯v)®É¤¹³\Àþ²¾(0=Ãö¡B1=¶})
teleportAuto_player
# µo²{«ü©wª±®a®ÉÀþ²¾¡A½Ð¥´¤Wª±®a¦WºÙ[®æ¦¡:"¦WºÙA","¦WºÙB","¦WºÙC", ...]
# ¡¸«ü©w¤§ª±®a¦WºÙ»Ý¨Ï¥ÎÂù¤Þ¸¹(")¼Ð¥Ü°_¨Ó
#-- °jÁ׫ü©w¥Ø¼Ð«¬§Þ¯à²Ä0²Õ --
teleportAuto_skill_0 ¦Û§Ú·´·À
# «ü©w°jÁפ§§Þ¯à¡A½Ð¥´¤W§Þ¯à¤¤¤å¦WºÙ¨Ã¥H³r¸¹¹j¶}±Ò°Ê¦¹²Õ¥\¯à
teleportAuto_skill_0_castBy 2
# ¬I³NªÌ¤ÀÃþ¡A½Ð¥H³r¸¹¹j¶}(0=Ãö¡B1=¦Û¤v¡B2=©Çª«¡B4=ª±®a¡B8=¤£©ú¤Hª«)
teleportAuto_skill_0_castOn 1,2,4,8
# ¨ü³NªÌ¤ÀÃþ¡A½Ð¥H³r¸¹¹j¶}(0=Ãö¡B1=¦Û¤v¡B2=©Çª«¡B4=ª±®a¡B8=¤£©ú¥Ø¼Ð¡B16=®y¼Ð)
teleportAuto_skill_0_dist 0
# ¨ü³NªÌ¦b«ü©w¶ZÂ÷¤§¤º®ÉÀþ²¾°kÂ÷(0=¤£¨î¡B1=¸}¤U¡B2¥H¤W=«ü©w¶ZÂ÷)
teleportAuto_skill_0_inCity 0
# ¤¹³\¦b«°¥«¤º±Ò°Ê¦¹¥\¯à(0=Ãö¡B1=¶})
teleportAuto_skill_0_randomWalk
# §ï±Ä¥ÎÀH¾÷²¾°Ê¥N´ÀÀþ²¾°jÁ×[ªÅ¥Õ=Ãö¡B®æ¦¡:¦Ü¤Ö¶ZÂ÷,³Ì¦h¶ZÂ÷]
#-- °jÁצa±«ùÄò«¬§Þ¯à²Ä0²Õ --
teleportAuto_spell_0 ¶Ç°e¤§°},¦B¤b¤§Àð
# «ü©w°jÁפ§§Þ¯à¡A½Ð¥´¤W§Þ¯à¤¤¤å¦WºÙ¨Ã¥H³r¸¹¹j¶}±Ò°Ê¦¹²Õ¥\¯à
teleportAuto_spell_0_castBy 4,8
# ¬I³NªÌ¤ÀÃþ¡A½Ð¥H³r¸¹¹j¶}(0=Ãö¡B1=¦Û¤v¡B2=©Çª«¡B4=ª±®a¡B8=¤£©ú¤Hª«)
teleportAuto_spell_0_dist 2
# §Þ¯à¥X²{¦ì¸m¦b«ü©w¶ZÂ÷¤§¤º®ÉÀþ²¾°kÂ÷(0=¤£¨î¡B1=¸}¤U¡B2¥H¤W=«ü©w¶ZÂ÷)
teleportAuto_spell_0_inCity 0
# ¤¹³\¦b«°¥«¤º±Ò°Ê¦¹¥\¯à(0=Ãö¡B1=¶})
teleportAuto_spell_0_randomWalk 0,4
# §ï±Ä¥ÎÀH¾÷²¾°Ê¥N´ÀÀþ²¾°jÁ×[ªÅ¥Õ=Ãö¡B®æ¦¡:¦Ü¤Ö¶ZÂ÷,³Ì¦h¶ZÂ÷]
teleportAuto_useItem 0
# Àþ²¾®ÉÀˬd¬O§_¨¤W¦³Àþ²¾¹D¨ã(0=¤£Àˬd¡B1=Àˬd)
# ¡¸¦³Àþ²¾§Þ¯à¤Î¸Ë³ÆÀþ²¾§¨ªÌ½Ð³]0¡A¨ä¾l½Ð³]1¥þµ{¨Ï¥Î»a½º¯Í
teleportAuto_verbose 1
# ¦^³ø¦Û°ÊÀþ²¾ªºì¦](0=Ãö¡B1=¶})
# ¡¸¬ÛÃö¬í¼Æ½Ð°Ñ¦Òcontrol/timeouts.txt¤¤ ai_teleport_XXX
#----------------------------------[¦Û°Ê¨Ï¥Î§ðÀ»§Þ¯à³]©w]----------------------------------
#-- ¦Û°Ê¨Ï¥Î§ðÀ»§Þ¯à²Ä0²Õ --
attackSkillSlot_0
# «ü©w¨Ï¥Î¤§§Þ¯à¡A½Ð¥´¤W§Þ¯à¤¤¤å¦WºÙ±Ò°Ê¦¹²Õ¥\¯à
attackSkillSlot_0_smartEquip
# «ü©w¥²¶·¥ý¸Ë³Æ«á¤~¥iÀò±o¦¹§Þ¯à¤§¸Ë³Æ¦WºÙ¤Î¦ì¸m[®æ¦¡:¦WºÙ,¦ì¸m]
attackSkillSlot_0_checkEquipped
# ¨Ï¥Î¦¹§Þ¯à®É»Ý¬ïµÛ¯S©w¸Ë³Æ(¥ô¤@)¡A½Ð¥´¤W¸Ë³Æ¦WºÙ[®æ¦¡:¦WºÙA,¦WºÙB,¦WºÙC, ...]
attackSkillSlot_0_dist 3
# ¨Ï¥Î§Þ¯àªº¶ZÂ÷(®æ)
attackSkillSlot_0_lvl 1
# ¨Ï¥Î§Þ¯àµ¥¯Å
attackSkillSlot_0_hp_lower 0
attackSkillSlot_0_hp_upper 100
# HP¤¶©ó¦¹¨â³]©wÈ(lower,upper)¤§¶¡®É¨Ï¥Î¦¹§Þ¯à(%)
attackSkillSlot_0_maxAggressives 0
# ³Ì¦h³Q´X°¦©Çª«¦P®É§ðÀ»¨Ï¥Î¦¹§Þ¯à(0=¤£¨î)
attackSkillSlot_0_minAggressives 0
# ¦Ü¤Ö³Q´X°¦©Çª«¦P®É§ðÀ»¨Ï¥Î¦¹§Þ¯à(0=¤£¨î)
attackSkillSlot_0_maxCastTime 10
# ¨Ï¥Î¦¹§Þ¯à©Ò»Ý³Ìªø®É¶¡(¬í) - ¬I®i¦¨¥\§Y·|Ä~ÄòAI°Ê§@¡A¤£»Ýµ¥¨ì©µ¿ð®É¶¡µ²§ô
attackSkillSlot_0_minCastTime 0
# ¨Ï¥Î¦¹§Þ¯à©Ò»Ý³Ìµu®É¶¡(¬í) - ¬I®i¦¨¥\¤´»Ýµ¥¨ì©µ¿ð®É¶¡µ²§ô¡A¤~·|Ä~ÄòAI°Ê§@
attackSkillSlot_0_maxUses 0
# ¹ï¦P¤@©Çª«³Ì¦h¨Ï¥Î¦¸¼Æ(0=¤£¨î)
attackSkillSlot_0_monsters
# ¨Ï¥Î¦¹§Þ¯à¹ïÀ³¤§©Çª«¡A½Ð¥´¤W©Çª«¤¤¤å¦WºÙ¨Ã¥H³r¸¹¹j¶}(ªÅ¥Õ=¤£¨î)
attackSkillSlot_0_sp_lower 0
attackSkillSlot_0_sp_upper 100
# SP¤¶©ó¦¹¨â³]©wÈ(lower,upper)¤§¶¡®É¨Ï¥Î¦¹§Þ¯à(%)
attackSkillSlot_0_stopWhenHit 0
# ³Q§ðÀ»®É°±¤î¨Ï¥Î¦¹§Þ¯à(0=Ãö¡B1=¶})
# (µú°Û®É¶¡¸ûªø¥B®e©ö³Q¤¤Â_¤§ªk³NÀ³¸Ón³]¬°1)
attackSkillSlot_0_stopWhenSit 0
# ¨¤¦âÃÛ§¤®É°±¤î¨Ï¥Î¦¹§Þ¯à(0=Ãö¡B1=¶})
attackSkillSlot_0_spirits_lower 0
attackSkillSlot_0_spirits_upper 5
# ®ð²y¼Æ¤¶©ó¦¹¨â³]©wÈ(lower,upper)¤§¶¡®É¨Ï¥Î¦¹§Þ¯à(«DªZ¹D®a¥i¤£¥²³]©w)
attackSkillSlot_0_loopSlot
# ¦¹²Õ§Þ¯à¤§«án±µÄòªº²Õ§O(ªÅ¥Õ=Ãö¡B0¥H¤W=«ü©w²Õ§O)
# ¡¸±N·|²M°£¸Ó²Õªº¨Ï¥Î®É¶¡»P¦¸¼Æ¬ö¿ý¡A¥Î¥H°t¦XmaxUses©Mtimeoutsµ¥³]©w¨Ó±±¨î§Þ¯àªº¨Ï¥Î
attackSkillSlot_0_useSelf 0
# ¹ï¦Û¤v¨Ï¥Î¦¹§Þ¯à(0=Ãö¡B1=¶})
attackSkillSlot_0_timeout 0
# ¨Ï¥Î¦¹§Þ¯à¤§¶¡¹j®É¶¡(¬í)
attackSkillSlot_0_inLockOnly 0
# ¥u¦bÂê©w¦a¹Ï¨Ï¥Î¦¹§Þ¯à(0=Ãö¡B1=¶})
attackSkillSlot_0_inCity 0
# ¤¹³\¦b«°¥«¤º¨Ï¥Î¦¹§Þ¯à(0=Ãö¡B1=¶})
attackSkillSlot_0_param1 0
# ©Çª«Åܦ¨¯S®íª¬ºA¢Ï®É(¥ô¤@)¨Ï¥Î¦¹§Þ¯à¡A½Ð¥H³r¸¹¹j¶}(0=Ãö¡B1¥H¤W=«ü©w¯S®íª¬ºA¢Ï¡Bt¼Æ=¤£¦b¦¹ª¬ºA¤U)
attackSkillSlot_0_param2 0
# ©Çª«³´¤J¯S®íª¬ºA¢Ð®É(¥ô¤@)¨Ï¥Î¦¹§Þ¯à¡A½Ð¥H³r¸¹¹j¶}(0=Ãö¡B1¥H¤W=«ü©w¯S®íª¬ºA¢Ð¡Bt¼Æ=¤£¦b¦¹ª¬ºA¤U)
attackSkillSlot_0_param3 0
# ©Çª«³B©ó¯S®íª¬ºA¢Ñ®É(¥ô¤@)¨Ï¥Î¦¹§Þ¯à¡A½Ð¥H³r¸¹¹j¶}(0=Ãö¡B1¥H¤W=«ü©w¯S®íª¬ºA¢Ñ¡Bt¼Æ=¤£¦b¦¹ª¬ºA¤U)
attackSkillSlot_0_status
# ¨¤¦â¤£¦b«ùÄòª¬ºA®É¨Ï¥Î¦¹§Þ¯à¡A½Ð¥H³r¸¹¹j¶}(ªÅ¥Õ=Ãö¡B0¥H¤W=«ü©w«ùÄòª¬ºA¡Bt¼Æ=¦b¦¹ª¬ºA¤U)
# ¥i¦Û¦æ¼W¥[²Ä1²Õ(attackSkillSlot_1_XXX)¡B²Ä2²Õ(attackSkillSlot_2_XXX)¡A¥H¦¹Ãþ±À
#----------------------------------[¦Û°Ê¨Ï¥Î»²§U§Þ¯à³]©w]----------------------------------
useSelf_skill_smartHeal 0
# ¦Û°Ê¿ï¾Üªv¡³Nªºµ¥¯Å(0=Ãö¡B1=¶})
useSelf_skill_smartAutospell
# ¦Û°Ê¿ï¾Ü¦Û°Ê©À©Gªº§Þ¯à¡A½Ð¥´¤W§Þ¯à¤¤¤å¦WºÙ
#-- ¦Û°Ê¨Ï¥Î»²§U§Þ¯à²Ä0²Õ --
useSelf_skill_0 ¤jÁn§o³Û
# «ü©w¨Ï¥Î¤§§Þ¯à¡A½Ð¥´¤W§Þ¯à¤¤¤å¦WºÙ±Ò°Ê¦¹²Õ¥\¯à
useSelf_skill_0_smartEquip
# «ü©w¥²¶·¥ý¸Ë³Æ«á¤~¥iÀò±o¦¹§Þ¯à¤§¸Ë³Æ¦WºÙ¤Î¦ì¸m[®æ¦¡:¦WºÙ,¦ì¸m]
useSelf_skill_0_checkEquipped
# ¨Ï¥Î¦¹§Þ¯à®É»Ý¬ïµÛ¯S©w¸Ë³Æ(¥ô¤@)¡A½Ð¥´¤W¸Ë³Æ¦WºÙ[®æ¦¡:¦WºÙA,¦WºÙB,¦WºÙC, ...]
useSelf_skill_0_lvl 1
# ¨Ï¥Î§Þ¯àµ¥¯Å
useSelf_skill_0_hp_lower 0
useSelf_skill_0_hp_upper 100
# HP¤¶©ó¦¹¨â³]©wÈ(lower,upper)¤§¶¡®É¨Ï¥Î¦¹§Þ¯à(%)
useSelf_skill_0_maxAggressives 0
# ³Ì¦h³Q´X°¦©Çª«¦P®É§ðÀ»¨Ï¥Î¦¹§Þ¯à(0=¤£¨î)
useSelf_skill_0_minAggressives 0
# ¦Ü¤Ö³Q´X°¦©Çª«¦P®É§ðÀ»¨Ï¥Î¦¹§Þ¯à(0=¤£¨î)
useSelf_skill_0_maxCastTime 1
# ¨Ï¥Î¦¹§Þ¯à©Ò»Ý³Ìªø®É¶¡(¬í) - ¬I®i¦¨¥\§Y·|Ä~ÄòAI°Ê§@¡A¤£»Ýµ¥¨ì©µ¿ð®É¶¡µ²§ô
useSelf_skill_0_minCastTime 0
# ¨Ï¥Î¦¹§Þ¯à©Ò»Ý³Ìµu®É¶¡(¬í) - ¬I®i¦¨¥\¤´»Ýµ¥¨ì©µ¿ð®É¶¡µ²§ô¡A¤~·|Ä~ÄòAI°Ê§@
useSelf_skill_0_sp_lower 0
useSelf_skill_0_sp_upper 100
# SP¤¶©ó¦¹¨â³]©wÈ(lower,upper)¤§¶¡®É¨Ï¥Î¦¹§Þ¯à(%)
useSelf_skill_0_stopWhenHit 0
# ³Q§ðÀ»®É°±¤î¨Ï¥Î¦¹§Þ¯à(0=Ãö¡B1=¶})
useSelf_skill_0_stopWhenSit 0
# ¨¤¦âÃÛ§¤®É°±¤î¨Ï¥Î¦¹§Þ¯à(0=Ãö¡B1=¶})
useSelf_skill_0_stopWhenTake 0
# ¾ß¨úª««~®É°±¤î¨Ï¥Î¦¹§Þ¯à(0=Ãö¡B1=¶})
useSelf_skill_0_waitAfterKill 0
# ¾Ô°««á¼È®É¤£¨Ï¥Î¦¹§Þ¯à(0=Ãö¡B1=¶}) - ¼È°±¬í¼Æ½Ð©ócontrol/timeouts.txt¤¤³]©w
useSelf_skill_0_spirits_lower 0
useSelf_skill_0_spirits_upper 5
# ®ð²y¼Æ¤¶©ó¦¹¨â³]©wÈ(lower,upper)¤§¶¡®É¨Ï¥Î¦¹§Þ¯à(«DªZ¹D®a¥i¤£¥²³]©w)
useSelf_skill_0_timeout 0
# ¨Ï¥Î¦¹§Þ¯à¤§¶¡¹j®É¶¡(¬í)¡A³]¸m1~5¬í¥i¨¾LAG®É³s¥Î µù:®É®Ä©Ê§Þ¯à§ï¥Îstatus§PÂ_·|¸û¬°·Ç½T
useSelf_skill_0_inLockOnly 1
# ¥u¦bÂê©w¦a¹Ï¨Ï¥Î¦¹§Þ¯à(0=Ãö¡B1=¶})
useSelf_skill_0_inCity 0
# ¤¹³\¦b«°¥«¤º¨Ï¥Î¦¹§Þ¯à(0=Ãö¡B1=¶})
useSelf_skill_0_param2 0
# ¨¤¦â³´¤J¯S®íª¬ºA¢Ð®É(¥ô¤@)¨Ï¥Î¦¹§Þ¯à¡A½Ð¥H³r¸¹¹j¶}(0=Ãö¡B1¥H¤W=«ü©w¯S®íª¬ºA¢Ð¡Bt¼Æ=¤£¦b¦¹ª¬ºA¤U)
useSelf_skill_0_status 30
# ¨¤¦â¤£¦b«ùÄòª¬ºA®É¨Ï¥Î¦¹§Þ¯à¡A½Ð¥H³r¸¹¹j¶}(ªÅ¥Õ=Ãö¡B0¥H¤W=«ü©w«ùÄòª¬ºA¡Bt¼Æ=¦b¦¹ª¬ºA¤U)
# ¥i¦Û¦æ¼W¥[²Ä1²Õ(useSelf_skill_1_XXX)¡B²Ä2²Õ(useSelf_skill_2_XXX)¡A¥H¦¹Ãþ±À
#------------------------------------[¦Û°Ê¨Ï¥Îª««~³]©w]------------------------------------
#-- ¦Û°Ê¨Ï¥Îª««~²Ä0²Õ --
useSelf_item_0 ¬õ¦âÃĤô
useSelf_item_1 ı¿ôÃĤô
useSelf_item_2 ½¹½º¯Í»H
# «ü©w¨Ï¥Î¤§ª««~¡A½Ð¥´¤Wª««~¤¤¤å¦WºÙ±Ò°Ê¦¹²Õ¥\¯à¡A³]¸m¦h¼Ë½Ð¥H³r¸¹¹j¶}¡A±N·|¨Ì§Ç¨Ï¥Î
useSelf_item_0_hp_lower 0
useSelf_item_0_hp_upper 50
useSelf_item_1_hp_lower 0
useSelf_item_1_hp_upper 100
useSelf_item_2_hp_lower 1
useSelf_item_2_hp_upper 2
# HP¤¶©ó¦¹¨â³]©wÈ(lower,upper)¤§¶¡®É¨Ï¥Î¦¹ª««~(%)
useSelf_item_0_maxAggressives 0
useSelf_item_1_maxAggressives 0
useSelf_item_2_maxAggressives 0
# ³Ì¦h³Q´X°¦©Çª«¦P®É§ðÀ»¨Ï¥Î¦¹ª««~(0=¤£¨î)
useSelf_item_0_minAggressives 0
useSelf_item_1_minAggressives 0
useSelf_item_2_minAggressives 0
# ³Ì¤Ö³Q´X°¦©Çª«¦P®É§ðÀ»¨Ï¥Î¦¹ª««~(0=¤£¨î)
useSelf_item_0_monsters
useSelf_item_1_monsters
useSelf_item_2_monsters
# ¨Ï¥Î¦¹ª««~¹ïÀ³¤§©Çª«¡A½Ð¥´¤W©Çª«¤¤¤å¦WºÙ¨Ã¥H³r¸¹¹j¶}(ªÅ¥Õ=¤£¨î)
useSelf_item_0_sp_lower 0
useSelf_item_0_sp_upper 100
useSelf_item_1_sp_lower 0
useSelf_item_1_sp_upper 100
useSelf_item_2_sp_lower 0
useSelf_item_2_sp_upper 100
# SP¤¶©ó¦¹¨â³]©wÈ(lower,upper)¤§¶¡®É¨Ï¥Î¦¹ª««~(%)
useSelf_item_0_stopWhenHit 0
useSelf_item_1_stopWhenHit 0
useSelf_item_2_stopWhenHit 0
# ³Q§ðÀ»®É°±¤î¨Ï¥Î¦¹ª««~(0=Ãö¡B1=¶})
useSelf_item_0_stopWhenSit 0
useSelf_item_1_stopWhenSit 0
useSelf_item_2_stopWhenSit 0
# ¨¤¦âÃÛ§¤®É°±¤î¨Ï¥Î¦¹ª««~(0=Ãö¡B1=¶})
useSelf_item_0_repeat 1
useSelf_item_1_repeat 1
useSelf_item_2_repeat 1
# ³sÄò¨Ï¥Î¦¹ª««~(0~1=1¦¸¡B2¥H¤W=¦¸¼Æ)
useSelf_item_0_timeout 0
useSelf_item_1_timeout 1
useSelf_item_2_timeout 0
# ¨Ï¥Î¦¹ª««~¤§¶¡¹j®É¶¡(¬í)¡A³]¸m1~5¬í¥i¨¾LAG®É³s¥Î µù:®É®Ä©Êª««~§ï¥Îstatus§PÂ_·|¸û¬°·Ç½T
useSelf_item_0_inLockOnly 0
useSelf_item_1_inLockOnly 1
useSelf_item_2_inLockOnly 0
# ¥u¦bÂê©w¦a¹Ï¨Ï¥Î¦¹ª««~(0=Ãö¡B1=¶})
useSelf_item_0_checkSupplyFirst 0
useSelf_item_1_checkSupplyFirst 0
useSelf_item_2_checkSupplyFirst 0
# ¨Ï¥Î¦¹ª««~«e¥ýÀˬd¬O§_¨Ï¥Î«á·|¨ì¹F¨úܩζRª«¤§¤U(0=Ãö¡B1=¶})
# ¦pªGÀˬd¦¨¥ß¡A±N·|ª½±µ±Ò°Ê¸Éµ¹¬yµ{¡A¦Ó¤£¨Ï¥Î¦¹ª««~
useSelf_item_0_param2 0
useSelf_item_1_param2 0
useSelf_item_2_param2 0
# ¨¤¦â³´¤J¯S®íª¬ºA¢Ð®É(¥ô¤@)¨Ï¥Î¦¹ª««~¡A½Ð¥H³r¸¹¹j¶}(0=Ãö¡B1¥H¤W=«ü©w¯S®íª¬ºA¢Ð¡Bt¼Æ=¤£¦b¦¹ª¬ºA¤U)
useSelf_item_0_status
useSelf_item_1_status 38
useSelf_item_2_status
# ¨¤¦â¤£¦b«ùÄòª¬ºA®É¨Ï¥Î¦¹ª««~¡A½Ð¥H³r¸¹¹j¶}(ªÅ¥Õ=Ãö¡B0¥H¤W=«ü©w«ùÄòª¬ºA¡Bt¼Æ=¦b¦¹ª¬ºA¤U)
# ¥i¦Û¦æ¼W¥[²Ä1²Õ(useSelf_item_1_XXX)¡B²Ä2²Õ(useSelf_item_2_XXX)¡A¥H¦¹Ãþ±À
#------------------------------------[¦Û°Ê¾ß¨úª««~³]©w]------------------------------------
itemsTakeAuto 2
# ¦Û°Ê¾ß¨ú¾Ô§Q«~(0=Ãö¡B1=§â©Çª«²M§¹¤~¾ß¨úª««~¡B2=¾ß§¹ª««~¤~·|§ðÀ»)
itemsGatherAuto 0
# ¦Û°Ê¾ß¨úµL¥Dª««~(0=Ãö¡B1=§â©Çª«²M§¹¤~¾ß¨úª««~¡B2=¾ß§¹ª««~¤~·|§ðÀ»)
itemsMaxWeight 75
# t«°ª©ó¦h¤Ö¦Ê¤À¤ñ«á°±¤î¾ß¨úª««~¡A¨Ã±Ò°Ê¦Û°Ê¸Éµ¹¥\¯à
# ¡¸¥²¶·¥ý¦bcontrol/pickupitems.txt¤¤³]©w¦Û°Ê¾ß¨ú¤§ª««~
#------------------------------------[¦Û°Ê¸Éµ¹ª««~³]©w]------------------------------------
talkAuto 0
# °õ¦æ¸Éµ¹°Ê§@«e¥ý»P«ü©wªºNPC¶i¦æ¹ï¸Ü(0=Ãö¡B1=¶})
talkAuto_npc
# «ü©wNPC½s¸¹
talkAuto_npc_dist 4
# »P«ü©wNPC¹ï¸Ü¤§ÀH¾÷¶ZÂ÷(®æ)
talkAuto_npc_steps c c c r0 c c c n
# »P«ü©wNPC¹ï¸Ü¤§¶¶§Ç¡A½Ð¥HªÅ¥Õ¹j¶}
# (c='talk cont'¡Br#='talk resp #'¡Ba(#|"X")='talk answer (#|"X")'¡Bn='talk no')
talkAuto_hp 0
# HP§C©ó¦h¤Ö¦Ê¤À¤ñ®É±Ò°Ê¦Û°Ê¹ï¸Ü¥\¯à(%)
talkAuto_sp 0
# SP§C©ó¦h¤Ö¦Ê¤À¤ñ®É±Ò°Ê¦Û°Ê¹ï¸Ü¥\¯à(%)
talkAuto_peace 0
# ¥Ø«e¥ô°È¬°attack®É¤£Ä²µo¦Û°Ê¹ï¸Ü¥\¯à(0=Ãö¡B1=¶})
storageAuto 0
# ¨Ï¥ÎÜ®w - ¦Û°Ê¦s©ñ(´£¨ú)ª««~(0=Ãö¡B1=¶})
storageAuto_npc
# ¥d´¶©Ô¤p©j½s¸¹
storageAuto_npc_dist 6
# »P¥d´¶©Ô¤p©j¹ï¸Ü¤§ÀH¾÷¶ZÂ÷(®æ)
storageAuto_npc_steps c r1 n
# »P¥d´¶©Ô¤p©j¹ï¸Ü¤§¶¶§Ç¡A½Ð¥HªÅ¥Õ¹j¶}
# (c='talk cont'¡Br#='talk resp #'¡Ba(#|"X")='talk answer (#|"X")'¡Bn='talk no')
#-- ¦Û°Ê´£¨úª««~²Ä0²Õ --
storagegetAuto_0
# «ü©w´£¨ú¤§ª««~¡A½Ð¥´¤Wª««~¤¤¤å¦WºÙ±Ò°Ê¦¹²Õ¥\¯à¡A¦p:¬õ¦âÃĤô
storagegetAuto_0_minAmount 5
# ª««~¼Æ¶q®ø¯Ó¨ì¹F¤U®É¡A·|¦^«°»P¥d´¶©Ô¤p©j´£¨úª««~
storagegetAuto_0_maxAmount 10
# ´£¨ú¦Üª««~¼Æ¶q¤W
# ¥i¦Û¦æ¼W¥[²Ä1²Õ(storagegetAuto_1_XXX)¡B²Ä2²Õ(storagegetAuto_2_XXX)¡A¥H¦¹Ãþ±À
sellAuto 1
# ¦Û°Ê½æ¥Xª««~(0=Ãö¡B1=¶})
sellAuto_npc 51678
# °Ó¤HNPC½s¸¹
sellAuto_npc_dist 4
# »P°Ó¤HNPC¹ï¸Ü¤§ÀH¾÷¶ZÂ÷(®æ)
#-- ¦Û°ÊÁʶRª««~²Ä0²Õ --
buyAuto_0 ¬õ¦âÃĤô
# ¹ïÀ³tables/items.txt¡A½Ð¥´¤Wª««~¤¤¤å¦WºÙ±Ò°Ê¦¹²Õ¥\¯à¡A¦p:¬õ¦âÃĤô
buyAuto_0_npc 51678
#½s¸¹½Ð¦Û¦æ×¥¿
# °Ó¤HNPC½s¸¹
buyAuto_0_npc_dist 4
# »P°Ó¤HNPC¹ï¸Ü¤§ÀH¾÷¶ZÂ÷(®æ)
buyAuto_0_minAmount 5
# ª««~¼Æ¶q®ø¯Ó¨ì¹F¤U®É¡A·|¨«¦^«°ÁʶRª««~
buyAuto_0_maxAmount 220
# ÁʶR¦Üª««~¼Æ¶q¤W
# ¥i¦Û¦æ¼W¥[²Ä1²Õ(buyAuto_1_XXX)¡B²Ä2²Õ(buyAuto_2_XXX)¡A¥H¦¹Ãþ±À
buyAuto_1 ı¿ôÃĤô
# ¹ïÀ³tables/items.txt¡A½Ð¥´¤Wª««~¤¤¤å¦WºÙ±Ò°Ê¦¹²Õ¥\¯à¡A¦p:¬õ¦âÃĤô
buyAuto_1_npc 51678
#½s¸¹½Ð¦Û¦æ×¥¿
# °Ó¤HNPC½s¸¹
buyAuto_1_npc_dist 4
# »P°Ó¤HNPC¹ï¸Ü¤§ÀH¾÷¶ZÂ÷(®æ)
buyAuto_1_minAmount 1
# ª««~¼Æ¶q®ø¯Ó¨ì¹F¤U®É¡A·|¨«¦^«°ÁʶRª««~
buyAuto_1_maxAmount 20
#-- ¦Û°ÊÁʶRª««~²Ä2²Õ --
buyAuto_2 ½¹½º¯Í»H
# ¹ïÀ³tables/items.txt¡A½Ð¥´¤Wª««~¤¤¤å¦WºÙ±Ò°Ê¦¹²Õ¥\¯à¡A¦p:¬õ¦âÃĤô
buyAuto_2_npc 51678
#½s¸¹½Ð¦Û¦æ×¥¿
# °Ó¤HNPC½s¸¹
buyAuto_2_npc_dist 4
# »P°Ó¤HNPC¹ï¸Ü¤§ÀH¾÷¶ZÂ÷(®æ)
buyAuto_2_minAmount 1
# ª««~¼Æ¶q®ø¯Ó¨ì¹F¤U®É¡A·|¨«¦^«°ÁʶRª««~
buyAuto_2_maxAmount 2
# ÁʶR¦Üª««~¼Æ¶q¤W
# ¥i¦Û¦æ¼W¥[²Ä1²Õ(buyAuto_1_XXX)¡B²Ä2²Õ(buyAuto_2_XXX)¡A¥H¦¹Ãþ±À
cartAuto 1
# ¨Ï¥Î¤â±À¨® - ¦Û°Ê©ñ¸m(®³¨ú)ª««~(0=Ãö¡B1=¶})
cartMaxWeight 98
# ©ñ¸m¤â±À¨®³Ì¤jt«(%)
#-- ¦Û°Ê®³¨úª««~²Ä0²Õ --
cartgetAuto_0
# «ü©w®³¨ú¤§ª««~¡A½Ð¥´¤Wª««~¤¤¤å¦WºÙ±Ò°Ê¦¹²Õ¥\¯à¡A¦p:¬õ¦âÃĤô
cartgetAuto_0_minAmount
# ª««~¼Æ¶q®ø¯Ó¨ì¹F¤U®É¡A·|±q¤â±À¨®®³¨úª««~
cartgetAuto_0_maxAmount
# ®³¨ú¦Üª««~¼Æ¶q¤W
# ¥i¦Û¦æ¼W¥[²Ä1²Õ(cartgetAuto_1_XXX)¡B²Ä2²Õ(cartgetAuto_2_XXX)¡A¥H¦¹Ãþ±À
# ¤p¯µ³Z:¥i¦V¥d´¶©Ô¤p©j°Â°âª««~¡AsellAuto_npc©MstorageAuto_npc¬Ò¥i³]¦¨¥d´¶©Ô¤p©j
# ¡¸¥²¶·¥ý¦bcontrol/items_control.txt¤¤³]©wn¦Û°Ê½æ¥X¡B¦s©ñ¤Î©ñ¸m¤§ª««~
#--------------------------------------[¦Û°Ê¨ú®ø³]©w]--------------------------------------
dealAutoCancel 1
# ¦Û°Ê¨ú®ø¥æ©öÁܽÐ(0=Ãö¡B1=¶})
partyAutoDeny 1
# ¦Û°Ê¨ú®ø¶¤¥îÁܽÐ(0=Ãö¡B1=¶})
guildAutoDeny 1
# ¦Û°Ê¨ú®ø¤½·|ÁܽÐ(0=Ãö¡B1=¶})
partyAutoShare 1
# ²Õ¶¤¸gÅçȧ¡¤À¶}Ãö(0=¦U¦Û¨ú±o¡B1=§¡¤À)
#----------------[©|¥¼¤ÀÃþ³]©w]----------------
guildAutoInfo 10
# ¦Û°Ê¯Á¨ú¤½·|¸ê°T¶¡¹j®É¶¡(0=Ãö¡B1¥H¤W=¶¡¹j®É¶¡(¬í))
handyMove_step 1
# ¤â°Ê¾Þ§@¨¤¦âµu¶ZÂ÷²¾°Ê¤§°ò¥»¨B¼Æ(®æ)
# ¡¸¤è¦ì¹ïÀ³¨Ì·ÓÁä½L¥k¤èªº¼Æ¦r½L¡A«ö¤U'5'¥iÀò±o¬ÛÃö¸ê°T
ignoreAll 1
# ©Úµ´±K»y¶}Ãö(0=±µ¨ü©Ò¦³±K»y¡B1=©Úµ´©Ò¦³±K»y)
itemsImportantAuto 5
# ±j¨î¾ß¨ú«ü©w¶ZÂ÷¥H¤ºªº«nª««~(0=Ãö¡B1¥H¤W=«ü©w¶ZÂ÷)
# ¡¸¥²¶·¥ý¦bcontrol/importantitems.txt¤¤³]©w«n¤§ª««~¡A¬ö¿ý¦ì¸m:logs/iItemsLog.txt
NotAttackDistance 2
# ¥Ø¼Ð©P³ò´X®æ¥H¤º¦³ª±®a¤ñ§A±µªñ®É¼È¤£§ðÀ»(0=Ãö¡B1¥H¤W=«ü©w¶ZÂ÷)
respawnAuto_undef 0
# ²æÂ÷«ü©w¬¡°Ê¤§¦a¹Ï®É¥ß§YÀþ²¾¦^Àx¦sÂI(0=Ãö¡B1=¶})
# ¡¸¥²¶·¥ý¦bcontrol/map_control.txt¤¤³]©w¥i¬¡°Ê¤§¦a¹Ï
updateNPC 1
# ·í¦P®y¼Ð¥B¦P¦WºÙ¤§NPCªº½s¸¹¦³§ó°Ê®É¡A¦Û°Ê§ó·stables/npcs.txt¤¤¸ÓNPC¤§½s¸¹
# ¡¸»Ýn¨Ï¥Î¸ÓNPC¤§Àɮפ]¦P¨B§ó·s¡A¥]¬Acontrol/config.txt»Ptables/portals.txt
waitRecon 20,10
# «·s³s½u¥D¦øªA¾¹µ¥«Ý®É¶¡[®æ¦¡:°ò¥»®É¶¡(¬í),¶Ã¼Æ®É¶¡(¬í)]
#----------------[¨¾¥d¾÷¨î³]©w]----------------
unstuckAuto_margin 8
# ¦Û¨©P³ò¦³´X®æ(¥H¤W)µLªk«e¶i®É¹Á¸Õ²æ§x(0=Ãö¡B1~8=¶})
unstuckAuto_mfcount 3
# ²¾°Ê¥¢±Ñ¦h¤Ö¦¸«á¹Á¸Õ²æ§x(0=Ãö¡B1¥H¤W=«ü©w¦¸¼Æ)
unstuckAuto_rfcount 3
# pºâ¸ô®|¥¢±Ñ¦h¤Ö¦¸«á¹Á¸Õ²æ§x(0=Ãö¡B1¥H¤W=«ü©w¦¸¼Æ)
unstuckAuto_utcount 2
# ¹Á¸Õ²æ§x¦h¤Ö¦¸«á«·s«·s¸ü¤JDLLÀÉ(0=Ãö¡B1¥H¤W=«ü©w¦¸¼Æ)
<items_control>
¬õ¦âÃĤô 100 0 0 1
<mon_control>
¤pµsÂÎ 0 0 0
ºñµsÂÎ 1 0 1
§l¦å½¿½» 0 0 0
¬rĨۣ 1 0 1
¤jµsÂÎ 0 0 0
µsÂΧZ 1 0 1
<pfroute>
prt_fild05
prt_sewb1 178 276 256 179
prt_sewb2 166 127 186 21
prt_sewb3
<pickupitems>
all 0
º¿°ÇµsÂÎ¥d¤ù 2
¥d°Çªi}ÃĤô 2
[ Last edited by fred1986 on 2005-4-1 at 00:11 ]
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